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I’m a 3D artist, specialized in high and low-poly modeling and sculpting for films and games.

I have recently graduated with distinction Master’s degree in Computer Animation from the University of South Wales, ATRiuM. There I also obtained a first-class honours in BA Computer Animation. Throughout my studies I explored many different areas of 3D and 2D production for animation in film and games in personal and collaberative projects. Within my master’s degree I refined my skills in 3D modelling and sculpture in both film and game pipelines. This has helped me build a strong knowledge of software used for asset creation, working in Maya/Max, Zbrush, Mudbox, Photoshop and Unity. I also have a background in traditional drawing and gained a Foundation degree specialising in
llustration.

 

If you have any enquiries please get in touch : kimbob_cg@hotmail.com

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